Exploring term Fall 2023 Change

    CSC471

    Fundamentals of Computer Rendering

    Physical foundations of illumination techniques. Colour, radiometry, photometry and reflection models. The rendering equation and rendering methods including ray tracing and radiosity. Sampling and anti-aliasing theory and methods such as photon tracing, Monte Carlo techniques and texturing methods. Volume rendering and point based rendering methods, image-based rendering, real-time shading and non-photo realistic rendering techniques.

    Lecture: 3h

    Lab: 1h

    Tutorial: 0h

    Credits: 1.5